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Ateme Rolls Out New Virtual Lounge Solution
The solution is a digital space embedding multiple low-latency OTT players. These players can stream the same event viewed from different angles, all in synch, or even multiple events, bringing the experience of a sports bar into the digital space.
Thus, the solution brings OTT streams into a gaming environment, facilitating social interactions between viewers of live events even when they are very distant from each other. By projecting themselves into a common virtual space, audiences can design their own video-consumption experiences.
The solution enables D2C streaming providers and sports leagues to reinforce their position as innovators, as well as to increase their monetization with new ad-placement opportunities.